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| Description |  | The Self variable is hidden parameter to every method in an object. It allows the method to refer to the object it is a method of. 
 This is particularly important when method parameters are the same as class variables intended to hold these passed values.
 |  |  |  | Related commands |  | 
| As |  | Used for casting object references |  
| Class |  | Starts the declaration of a type of object class |  
| Function |  | Defines a subroutine that returns a value |  
| Is |  | Tests whether an object is a certain class or ascendant |  
| Procedure |  | Defines a subroutine that does not return a value |  |  |  | 
| Example code : Set some properties of the main program form |  | // Full Unit code. // -----------------------------------------------------------
 // You must store this code in a unit called Unit1 with a form
 // called Form1 that has an OnCreate event called FormCreate.
 
 unit Unit1;
 
 interface
 
 uses
 Forms, Dialogs, Classes, Controls, StdCtrls, Windows;
 
 type
 TForm1 = class(TForm)
 procedure FormCreate(Sender: TObject);
 end;
 
 var
 Form1: TForm1;
 
 implementation
 {$R *.dfm} // Include form definitions
 
 procedure TForm1.FormCreate(Sender: TObject);
 begin
 // Use Self to identify the form to allow us to set
 // some of the form attributes
 Self.Caption := 'Test program';
 Self.Visible := True;
 end;
 
 end.
 
 |  
 | The form is displayed with caption: 
 Test Program
 
 |  |